Posts Tagged: style
Video game style guides are extremely useful. When people think of design documents for games the great “game design document” always comes up. Lets not forget it’s not the only one, at peripheral labs we have three main design documents, the game design document, which outlines the gameplay. The technical design document, which outlines technology to be used, game engines, graphics techniques and so on. Then we have the art style guide, something commonly associated with web design and graphic design. I think its just as important in video games. (more…)